配资十万开户

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7,489,490 lives lived for a total of 1,574,187 hours
776,008 people lived past age fifty-five
813 generations in longest family line
716 monuments completed, 3097 in progress
Current player arc has been going 22211 years
Previous arc lasted 30670 years

a multiplayer survival game of parenting
and civilization building by Jason Rohrer
2155 Player Reviews, 93% Positive



No DRM

No middle-person

Cross-platform

Open Source
  • Lifetime server account
  • All future updates
  • Unlock on Steam
  • Full source code
  • Tech support included
Available now for $20


This game is about playing one small part in a much larger story. You only live an hour, but time and space in this game is infinite. You can only do so much in one lifetime, but the tech tree in this game will take hundreds of generations to fully explore. This game is also about family trees. Having a mother who takes care of you as a baby, and hopefully taking care of a baby yourself later in life. And your mother is another player. And your baby is another player. Building something to use in your lifetime, but inevitably realizing that, in the end, what you build is not for YOU, but for your children and all the countless others that will come after you. Proudly using your grandmother's ax, and then passing it on to your own grandchild as the end of your life nears. And looking at each life as a unique story. I was this kid born in this situation, but I eventually grew up. I built a bakery near the wheat fields. Over time, I watched my grandmother and mother grow old and die. I had some kids of my own along the way, but they are grown now... and look at my character now! She's an old woman. What a life passed by in this little hour of mine. After I die, this life will be over and gone forever. I can be born again, but I can never live this unique story again. Everything's changing. I'll be born as a different person in a different place and different time, with another unique story to experience in the next hour...


....Progress Report....
73 natural objects
(latest: Wild Grape Plant)
22 playable characters 2561 human-makeable objects
(latest: Green Wall with Thread)
119,251 lines of code




What you get
Immediately after your payment is processed, you will receive an email with an access link. You will then be able to download all of the following DRM-free distributions:
  • Windows build
  • GNU/Linux build (compiled on 32-bit Ubuntu 14.04)
  • Full source code bundle (compile it yourself)
The price also includes downloads of all future updates and a lifetime account on the main game server that I am running.

The source bundle includes the editor and server software, allowing you to set up and run your own server or even leverage the engine to make your own game. See OneLife/documentation in the source bundle for instructions.

You can take a look at the system requirements.




93% Positive Reviews:
Recent Reviews:

Recommended
Paiisly (51.4 hours on record)
Posted 30 hours ago

This is very epic. Very emotional start- was stolen from my mother by an uncle then was transported to a new town (I'm to repopulate I guess). I was told my mother would be willing to meet me and as I searched I gave birth to a son. After that he froze and died in the tundra as I raced back home, along with some other kids (I'm sorry i was starving and trying to feed you too!)

Eventua lly I ...
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Recommended
DrFriedrice (32.5 hours on record)
Posted 2 days ago

Don't take my name out of context.

Recommended
SimplePlayer (24.6 hours on record)
Posted 10 days ago

I'm me. :)

Recommended
MYMI (512.5 hours on record)
Posted 10 days ago

BEEN PLAYING THIS ONE AND A HALF YEAR. IT IS IN CONSTANTLY CHANGE WITH NEW UPGRADES TO MAKE THE GAME BETTER. SOME I LIKE AND OTHER NOT, DEPENDS ON HOW ONE WANNA PLAY THE GAME. THE TIME FLY BY WHILE U PLAY AND SEVERAL HOUR LATER, U JUST HAVE TO PLAY ONE MORE LIFE. 10 OUT OF 10.

Recommended
wd (15.2 hours on record)
Posted 11 days ago


Recommended
Pan (773.7 hours on record)
Posted 16 days ago

tis a game

Recommended
its a good game (1,086.7 hour on record)
Posted 23 days ago


Recommended
Good guy (30.4 hours on record)
Posted 32 days ago

WHERE IS THE PALADIN GUILD????

Recommended
SHROOMS (203.5 hours on record)
Posted 36 days ago

Thank you Jason for allowing us to trip out on psychedelics and form religious cults worshipping shrooms.

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Top Playtime Reviews:

Recommended
Morti (2,775.8 hours on record)
Posted 22 months ago

I think my time played speaks for itself.

Recommended
Tarr (2,465.3 hours on record)
Posted 4 months ago

As I've said before I don't mind if people use my account to play but don't be an asshat and change the review. That's just being a dick.

Recommended
Mirelli (2,100.6 hours on record)
Posted 7 months ago

This used to be one of my favorite games, with my hours as evidence, but I can't say the same now after the new "arc update"; with all the players crammed together and sharing finite resources in a tiny little hell box. Everyone is frustrated by the baby apocalypse and lack of progress. It's a constant scramble for food (if you survive infancy) so things can't really get done anymore. I would only...
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Recommended
Luna (1,792.2 hour on record)
Posted 17 months ago

Great game to play, every life is unique! Sometimes you play with annoying children who wants to stab everyone.. but most of the times you will play with nice people who want to play the game and can learn new people things.

Recommended
demonicblack (1,641.0 hour on record)
Posted 6 months ago

even tho i dont like the rift the fixes jason is implementing are really nice

Recommended
Shaivi Bane (1,628.2 hour on record)
Posted 7 months ago

Great game, with weekly updates for only 20 dollars!

Recommended
person (1,592.9 hour on record)
Posted 15 months ago

Good game, although please fix the naming system.

Recommended
shampein (1,540.2 hour on record)
Posted 21 months ago

its a fun, simple game, with a complex strategy
lot of drama, lot of bad players, lot of griefers and murderers, so will annoy you a few times but can be so fun, very original concept and jason works on it frequently, each update changes everything but its in a good direction

Recommended
AAA Pizza (1,524.0 hour on record)
Posted 14 months ago

You happy now Malleria

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7% Negative Reviews:
Recent Reviews:

Not Recommended
Tipy (575.6 hours on record)
Posted 6 days ago

The dev is high on meth. He has done nothing but make the game boring. The player numbers don't even reach 100 players at peak hours. As the wise intellectual Spoonwood once said:
''Run away from this game. If you can't run away from this game, jog away from this game. If you can't jog away from this game, walk away. Permanently. Forever. And don't turn back.''

Not Recommended
Gabrielle (285.1 hours on record)
Posted 56 days ago

Hey! The fact that you can't put bodies in carts really sucks... Could you change that? Otherwise the game is super fun!

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Top Playtime Reviews:

Not Recommended
player8 (1,045.5 hour on record)
Posted 6 months ago

The sword was the most fun thing in the game, even after the shift-click update. People were joining raids and having the best lives they had had in the game while doing so. I loved it and I lead maybe over a hundred wars and raids on towns. Then the rift came, causing the crafting players to riot and grief the life out of it, giving us a moment of freedom when it was lifted. I even made a map in ...
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Not Recommended
The_Anabaptist (717.1 hours on record)
Posted 7 months ago

Update to my previous review:

The game in its current state means that you will not get to play. You will be born. There may not be a mother who can feed you and the dozen other babies crying for a teat. Depending on the "arc" being born as an Eve may or may not be available.
You no longer have the choice of playing this game when you want to.

Yes, negative reviews will wake me...
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[More Artwork...]



Update: Black Wall
February 29, 2020

http://i.imgur.com/OyKmkPH.png

Still working my way through the remaining reported issues. Only 123 left!

Highlights from this week: an overhaul of the tool-slot system to make it less error-prone and consolidate some of the dead-end tool choices, less-griefable rails, removable roses on hats, and black painted walls.

The biggest change is the way that committing to learning a tool works. While you're in the process of learning, you now get one free use of every available tool. After using a tool once, you've almost learned it, but you haven't yet committed to spending a tool slot on it yet until you use it one more time. This dramatically reduces the feeling of wasting a valuable tool slot on something that you learned by accident.
[Read More...]




Fan art: by Cantface
February 9, 2020

http://i.imgur.com/lQrGCYA.jpg

More in this thread:
[Read More...]




User Story: The Tale of Scott Silverthorn, by MaggieMurdoch
October 30, 2018

this is a tale of one of my last lives, sometimes I live very mundane and uneventful lives but other times I find one that stays with me and makes me think about it...This was one of those lives.

I was born a baby boy to a woman named Samantha Silverthorn in a tiny settlement, as I was born my older brother Lason was visiting, my mother had six children before me and had one after me, surviving to adulthood there was only me, my big brother Lason, my big sister Freyja and and my younger sister Liza. When I was born my mother gave me a single snake skin boot.
[Read More...]




The thinking behind One Hour One Life
How to Deal With A Crisis of Meaning
Bonsai: the Endless Ritual | Extraordinary Rituals | Earth Unplugged
Power of the Market - The Pencil
Primitive Technology: Forge Blower
Last Day Dream
The Game Design Challenge 2011: Bigger Than Jesus Panel at GDC 2011
334 Time Life - Rock A Bye Baby - 1976




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